Showing posts with label NoahKagan. Show all posts
Showing posts with label NoahKagan. Show all posts

Monday, October 13, 2014

How to Create a Million-Dollar Business This Weekend (Examples: AppSumo, Mint, Chihuahuas)

451 Comments
Community Next
Noah Kagan built two multi-million dollar online businesses before turning 28. He also looks great in orange.(Photo: Laughing Squid)
I first met Noah Kagan over rain and strong espressos at Red Rock Coffee in Mountain View, CA. It was 2007. We were both in hoodies, had a shared penchant for the F-bomb and burritos, all of which led to a caffeine-infused mindmeld.
It would be the first of many.
The matchmaker then introducing us was the prophetic and profane Dave McClure, General Partner of 500 Start-ups, which is now headquartered just down the street from Red Rock.
Mr. Noah has quite the start-up resume.
He was employee #30 at Facebook, #4 at Mint, had previously worked for Intel (where he frequently took naps under his desk), and had turned down a six-figure offer from Yahoo. Since we first met, Noah’s helped create Gambit, an online gaming payment platform and a multi-million dollar business; and AppSumo, loved by entrepreneurs and moms everywhere. He also helped pour fire on both the 4-Hour Workweek and 4-Hour Body launches.
The purpose of this post is simple: to teach you how to get a $1,000,000 business idea off the ground in one weekend, full of specific tools and tricks that Noah has used himself.
He will be your guide…

Enter Noah

For some reason, people love to make excuses about why they haven’t created their dream business or even gotten started. This is the “wantrepreneur” epidemic, where people prevent themselves from ever actually doing the side-project they always talk about over beers. The truth of the matter is that you don’t have to spend a lot of time building the foundation for a successful business. In most cases, it shouldn’t take you more than a couple days.
We made the original product for Gambit in a weekend. “WTF?!” Yes, a weekend. In just 48 hours, some friends and I created a simple product that grew to a $1,000,000+ business within a year.
Same deal for AppSumo. We were able to build the core product in one weekend, using an outsourced team in Pakistan, for a grand total of $60.
Don’t get me wrong–I’m not opposed to you trying to build a world-changing product that requires months of fine-tuning. All I’m going to suggest is that you start with a much simpler essence of your product over the course of a weekend, rather than wasting time building something for weeks… only to discover no one wants it.
I know what you’re thinking: “Yes, Noah, you are SO amazing (and handsome), but what can I do this weekend to start my own success story?”
Here are the steps you can take right now to get started on your million dollar company:

Step 1: Find your (profitable) idea.

At this stage, you are simply looking for something that people are willing to spend money on. So grab a seat and write down a list of ideas that you think might be profitable. If you’re having trouble coming up with ideas, try using the methods below to speed the research process along:
Review top sellers on Amazon. Find products that already have guaranteed customers, then build something complementary. A good example of this is Dodo making a gorgeous $60 case to buy for your iPad (which costs over $500, and over 5 million sold).
Think of all the things you do on a daily basis. Anything done more than once has potential for a product or service to improve the process. For me, one of those products was a mirror I could hang in the shower. It saves me tons of time while shaving, and now I don’t know how I ever lived without it.
Be cognizant of products you use and frequently complain about. Before Gambit, we were constantly asking our payment tool partners for certain features, yet our requests were always rejected. That was the impetus for us to create Gambit for our own games.
Check completed listings on eBay. This allows you to see how well certain products are selling. It’s also an easy way to measure sale prices of items and gauge the overall percentage of the market that’s receiving bids (i.e. in demand).
Look for frequent requests on Craigslist gigs. These listings are from people actively searching for someone to give their money to in exchange for particular services. Try searching for certain keywords (e.g. marketing, computers, health) and keep track of the total number of results displayed. Evaluate the most popular keywords and see if you can create a product or service around those requests.

Step 2: Find $1,000,000 worth of customers.

Now that you’ve found an idea, it’s time to assess whether there’s a big enough pool of prospective buyers. In this step, you’ll also want to ensure your market isn’t shrinking, and that it fares well compared to similar markets.
I use Google Trends, Google Insights, and Facebook ads when I’m in this part of the process. They’re great tools that help me evaluate the growth potential of my target market.
For example, let’s say you decide to build information products for owners of Chihuahuas (remember “Yo quiero Taco Bell”?). Here’s how I would check to see if there are enough customers:
1. Search Google Trends for the term “chihuahua” and other similar words (e.g. poodle, dogs) for comparison:
(Click image to expand)
We can see that the word “chihuahua” has a decent search volume (relative to “dogs”), and that “poodle” isn’t as popular. It also looks like the number of searches for “chihuahua” has been relatively stable for the last few years.
2. Double-check on Google insights:
Google Insights is great, because it breaks down the search data by location (i.e. what regions the searches are coming from), by date, and what they’re searching for (news, images, products). Click here to see the full report for the above chart.
3. Look at the total number of people available on Facebook for dogs:
3.1 million. Not bad, not bad.
And for Chihuahuas:
84,260 people. Score.
You can also see if there is a large property that you can piggyback on.
Paypal did this with eBay, AirBnb is doing it with Craigslist home listings, and AppSumolooks to the 100 million LinkedIn users. If you can find a comparable site with a large number of potential customers, you’ll be in good shape.
What helped me with finding $1,000,000 worth of customers for AppSumo was studying my successful competitors; specifically, Macheist. Their site did a Mac-only deal that generated more than $800,000. Macheist shares their sales revenue publicly, but you can use your own business acumen on the CrunchBase list to see which business you want to replicate. For instance, you might research Airbnb.com, discover that they have a profitable and growing marketplace, then decide to create a similar service for alternative verticals.
I like to create a Google Spreadsheet of the key numbers for my competitors’ businesses. Below is an example of what that might look like for Macheist in their Mac bundles. [Warning to the haters: This may not be accurate, but I used these numbers just to get a rough idea of the business’ potential.]

Step 3: Assess your customer’s value.

Once you’ve found your idea and a big pool of potential customers, you’ll need to calculate the value of those customers. For our example above, we’ll need to estimate how much a Chihuahua owner (i.e. our customer) is worth to us. This will help us determine the likelihood of them actually buying our product, and will also help with pricing. Here’s how we do that:
1. Find out how much it costs, on average, to buy a Chihuahua (about $650). This is the base cost.
2. See how much it costs to maintain a Chihuahua each year (i.e. recurring costs). Looks like it’s between $500-3,000. For this example, we’ll call it $1,000.
3. Look up their life expectancy, which is roughly 15 years. This is the number of times they’ll have to pay those recurring costs.
Therefore, a Chihuahua’s average total cost of ownership is:
[$650 + ($1,000*15)] = $15,650
Damn… you could buy a lot of burritos with that kind of cash. Silly dog owners.
In any case, these owners are already committing to spend a LOT of money on their dogs (i.e. they are valuable). After putting down $650 on the dog itself and an average of $80/month on maintenance (a.k.a. food), spending $50 on an information product that could help them train their Chihuahua–or save money, or create a better relationship between them, etc.–does not seem unreasonable. Of course, the product doesn’t have to cost $50, but we now have some perspective for later deciding on a price.
Now we need to utilize the TAM formula (a.k.a. Total Available Market formula), which will help us see our product’s potential to generate a million dollars.
Here’s the TAM formula for estimating your idea’s potential:
(Number of available customers) x (Value of each customer) = TAM
If TAM > $1,000,000, then you can start your business.
Let’s plug in some basic numbers to see the TAM for our Chihuahua information product:
(84,260 available customers) x ($50 information product) = $4,213,000
We have a winner!
Okay, obviously you are not going to reach 100% market penetration, but consider the following…
1. This is only through Facebook traffic.
2. This does not include the 5,000,000 monthly searches for “Chihuahua” on Google:
3. This is only for one breed of dog. If you find success with Chihuahuas, you can easily repeat the process many times with other dog breeds.
4. This is only for one product. It’s far easier to sell to an existing customer than it is to acquire new ones, so once we’ve built up a decent customer base, we can make even more products to sell to them.
By all measures, it appears that we have a million dollar idea on our hands. Now we can move on to the final step!

Step 4: Validate your idea.

By now, you have successfully verified that your idea has that special million-dollar-potential. Feels good, right? Well, brace yourself — it’s time to test whether people will actually spend money on your product. In other words, is it truly commercially viable?
This step is critical. A lot of your ideas will seem great in theory, but you’ll never know if they’re going to work until you actually test your target market’s willingness to pay.
For instance, I believed AppSumo’s model would work just on gut-feeling alone, but I wasn’t 100% convinced people wanted to buy digital goods on a time-limited basis. I mean, how often do people find themselves needing a productivity tool (compared with, for instance, how often they need to eat)?
I decided to validate AppSumo’s model by finding a guaranteed product I could sell, one with its own traffic source (i.e. customers).
Because I’m a frequent Redditor and I knew they had an affordable advertising system(in addition to 3 million+ monthly users), I wanted to find a digital good that I could advertise on their site. I noticed Imgur.com was the most popular tool on Reddit for sharing images, and they offered a paid pro account option ($25/year). It was the perfect fit for my test run.
I cold-emailed the founder of Imgur, Alan Schaaf, and said that I wanted to bring him paying customers and would pay Imgur for each one. Alan is a great guy, and the idea of getting paid to receive more customers was not a tough sell :) The stage was set!
Before we started the ad campaign, I set a personal validation goal for 100 sales, which would encourage me to keep going or figure out what was wrong with our model. I decided on “100” after looking at my time value of money. If I could arrange a deal in two hours (find, secure, and launch), I wanted to have a return of at least $300 for those two hours of work. 100 sales ($3 commission per sale) was that amount.
By the end of the campaign, we had sold more than 200 Imgur pro accounts. AppSumo.com was born.
I share this story because it illustrates an important point: You need to make small calculated bets on your ideas in order to validate them. Validation is absolutely essential for saving time and money, which will ultimately allow you to test as many of your ideas as possible.
Here are a couple methods for rapidly validating whether people will buy your product or not:
Drive traffic to a basic sales page. This is the method Tim advocates in The 4-Hour Workweek. All you need to do is set up a sales page using Unbounce orWordPress, create a few ads to run on Google and/or Facebook, then evaluate your conversion rate for ad-clicks and collecting email addresses. This is how we launched Mint.com (see one of our original sales pages here). You are not looking for people to buy; you are simply gauging interest and gathering data.
[Note: With Facebook advertising, $100 can get you roughly 100,000 people viewing your ad, and about 80 people visiting your site and potentially giving you their email addresses.]
Email 10 people you know who would want your pseudo-product, then ask them to send payment via Paypal. This might sound a bit crazy, but you’re doing it to see what the overall response is like. If a few of them send payment, great! You now have validation and can build the product (or you can refund your friends and buy them all tacos for playing along). If they don’t bite, figure out why they don’t want your product. Again, the goal is to get validation for your product, not to rip off your friends.
Of course, there are other techniques for validating your product (like Stephen Keyleaving his guitar pick designs in a convenience store to see if people would try to buy them). However, I’ve found these two methods to be super efficient and effective for validating ideas online.
No need to get fancy if it does the trick.

The Final Frontier: Killing Your Inner Wantrepreneur

We made it! You officially have a $1,000,000 idea on your hands and you know for a fact that people are willing to pay for it. Now you can get started on actually building the product, creating your business, and freeing yourself from the rat race!
I can just see it… You’re all nodding and thinking, “Hey, this Noah guy is pretty snazzy!” (Sorry ladies, I’m taken.)
So, what now?
- You are inspired. Check.
– You want to do something. Check.
– You get a link to a funny YouTube video, then you open up Reddit. Check.
– Suddenly, everything you thought you were going to do goes down the drain. Check.
– You and I softly weep. Check.
I want to challenge you! Whoever generates the most profit (not just revenue) within 14 days of this article will win some fantastic goodies. First, here are the basic rules and the process:
- Contest void where prohibited.
– The business/product must be new. This means either a landing page created from scratch using Unbounce or WordPress above.
– Results and proof of some type must be submitted as a comment below no later than 1am PST Saturday on October 8, 2011. Don’t cut it too close; if a timezone misjudgment knocks you out, we can’t make exceptions.
– Put your 14-day profit number (or increase) in the FIRST line of your comment.
– Ultimately, verifiable proof with lower number beats unverifiable proof with higher number.
[NOTE: THIS CONTEST HAS ENDED. Still need help starting a business? Check out AppSumo’s “How to Make your First Dollar” course.]
The prizes:
- $1,000 credit from AppSumo.com
– Roundtrip flights to Austin, Texas to have the most delicious tacos in the world with Noah Kagan, CEO of AppSumo. Sorry, but we can only cover flights within the USA. If you want to hoof it to the US, we can then pick up from there.
– Above all: your $1,000,000 business, of course!
Don’t let this post become another feather in your Wantrepreneurship cap. Just follow the steps and start working towards your $1,000,000 business! Remember, you can start laying the foundation for your product without building anything.
All you need is one weekend.

Noah Kagan, The Good 'ol Basics of Closing the Sale Psychology

Friday, September 12, 2014

Noah Kagan -- Words of Wisdom


The more I read Okdork.com and Noah Kagan's posts, the more I wonder "damn! This guy doesn't stop!"
There are so many quality in depth posts at OKdork and Noah's are some of the best.
Like my Japanese Judo Sensei - he was an unfathomable deep well of experience. Everytime you got better, he beat you, just that little bit better than you got!

If you are ever in Orange County, learn Judo from the best Judoka - Nori Bunasawa.

If you are starting a business, learn from the best business Sensei - Noah Kagan:

SHAMELESSLY SCRAPED FROM OKDORK.COM AND MY NEW ROLE MODEL NOAH KAGAN:

Why I Quit Mint.com (and lost out on $1.7 million)

JUNE 25, 2013 - GET FREE UPDATES OF NEW POSTS HERE

My friend Jonathan Abrams (a great dude who founded Friendster) and I have a running joke that if a company wanted to be super successful they should hire me…and then fire me.

First it happened with Facebook (read about the day I was let go).

Then it happened with Mint.

Mint is a free personal finance tool and was bought by Intuit for $170 million less than two years after it started. At the time I owned 1% of the company.

While I was at Mint I was #4 and in charge of all things marketing. Fact: Before we launched we had more traffic than all of our competitors combined. Here’s how we were able to grow a huge waiting list before we launched. Now it is true that Mint was and is a great product.

Marketing is easy when you have a great product. (click to tweet)

Stop. Read the sentence above again.

So why would I quit and leave money on the table? Here are four things I learned by quitting Mint:

1. Know what you want.
I wanted to run my own company and specifically wanted to be location independent. It was a dream of mine to work remotely on the beaches of Thailand. If I stayed at Mint, I would never be able to do that. By quitting, I was able to work on my Facebook games company (another story for another day) from Buenos Aires, Argentina.
Drinking in Argentina
Chilling in Buenos Aires
2. Don’t take risks.
I am not a risk taking entrepreneur. While at Mint I started building Facebook apps at night. Until I could cover my minimum costs ($3,500/month) I had no intention of quitting. This meant many late nights, but it goes back to #1. It was very clear to me that I was going to do my own thing and it’s what I wanted.

3. Do the math in your biz.
I figured the company would sell for around $200 million. In a startup you get stock that takes four years to actually own all of it. If we sold for $200 million and I stayed around, I would make $2,000,000. Sounds sweet right? When you consider time and taxes it’s not so sweet.
Here’s what I mean by “do the math in your biz”:
  • $200,000,000 * 1% = $2,000,000. (My ownership at 1%)
  • $2,000,000 * 50% = 1,000,000. (The Government takes half for taxes)
  • $1,000,000 / 4 = $250,000. (The total spread out over 4 years)
Plus I would have had to stay at the new parent company, Intuit. So I figured that within a four year window I could come close to making $1,000,000. After four years I didn’t quite make a million but with Gambit (the Facebook app company) I ended up making a few hundred thousand dollars (AFTER taxes).

4. Keep Learning.
When I started at Mint I learned a shit ton. The founder was extremely liberal in allowing me to do what I wanted to do. We had town halls with our users, we did user experience testing (completely new to me at the time), a content network, spending on advertising, and more. It was all new. But towards the end it was less and less new things. You could say I became too comfortable and stopped growing. And then they hired someone above me. In hindsight, it was my ego that said I had nothing more to learn and I’d be a gopher for the new person. But I probably could have learned something from her too.

I want to hear from you about a time you missed out on making it big and what you learned. Leave a comment below.

Living-n-learning,
Noah

Tuesday, September 9, 2014

Monthly Progress Report - You Are What You Measure/Monitor

I don't know where I heard this first,
either Noah Kagan, or Jason at DividendMantra.com, at any rate, I believe in it.
The benefits of monthly/weekly/daily tracking of your business are NOT optional or nice to have - they are definitively MANDATORY.

So here in the spirit of AppSumo, which I recently joined, is my first -totally embarrassing- measly report [shit! do I really want to post this?!?!]

KPI's for Aug/Sept 14.
Note - the "fine art" input is not monthly! That is the grand total that I have ever made selling my photos and paintings online :-(
[yet another reason for joining AppSumo - please God help me! ....]


Friday, September 5, 2014

I Just Joined AppSumo - Awesome!

On my way to the first million, one of my milestones, or first targets is to make 1,000 bucks a month.
I have sold a few things online before, from T-shirts to fine art and graphics.
But not consistently.
This step is a self-motivator to kick myself in the ass and get going.
I was thinking of just following the steps in Noah Kagan's blogpost on Tim Ferriss' Fourhourworkweek blog.
I love making landing pages, and graphic art, so after three months of farting around I finally admitted -- I was procrastinating.
Yes the entire process is in the blogpost, so no need to buy the course right? Can do it all on my own right?
Well seems like the "for free" mentality doesn't quite work.
The 300$ spent will get me more serious and start me on my way.
Kinda proud that I made the move, at the same time embarrassed that it took me over 3 months to get over my procrastination - which is always based in FEAR!
Double Ultra plus points to Noah and Arielle for giving me the course at the old price of 300$ instead of the new current price of 45$ a month.
[monthly fees are the devil!]


Thursday, August 28, 2014

BENCHMARK! Perfect for 4hwwk





This Illustrator Makes $100K Selling Virtual Paintbrushes


Illustrator Kyle Webster’s client list includes The New Yorker, The Wall Street Journal, and The Atlantic, but last year more than half his income came through the sale of virtual paintbrushes. These digital tools allow artists to recreate the look of scratchy technical pens, flowing watercolor paints, and dusty pastels all within the pristine confines of a Photoshop file.
The brushes are used by illustration luminaries like Christoph Niemann and the anonymous artists who design armor for Game of Thrones. They give shape toSpiderman and the ne’er do wells from Grand Theft Auto. They’re owned by budding art students, pre-loaded on designer’s laptops at Nike, and quietly have become a six-figure business for the North Carolina-based artist.
This highly profitable hobby began like one of Bob Ross’s “happy accidents.” In addition to his work for national publications, Webster maintains an eclectic client list that includes Krispy Kreme and Tori Amos. Donut makers and cornflake girls have very different aesthetics, which led Webster to become proficient in a variety of styles and mediums. “I never wanted to be known as a person who only created one specific kind of imagery,” he says. “Creating brushes, in my spare time, that emulated different kinds of natural media, allowed me to experiment more and then eventually work those experiments into paying work.”
After a decade of tinkering, Webster had a cache of finely-tuned digital tools. After illustrator friends started asking to use them, he realized there was a nascent market to be served. He collected them into virtual packs, put them on the market, and as of last year earned more than $100,000 selling intangible art supplies.

Old Master Techniques Meet New Technologies

Oil painters swear by certain types of bristles and purists will even mix their own paints. Webster is just as picky, but more digitally inclined.
Photoshop comes pre-loaded with brushes, but they’re crude approximations of analog tools. By layering textures, taking advantage of built-in algorithms that mimic wet edges, and tweaking sensitivity levels for tablets, Webster’s digital facsimiles approach real life Winsor & Newtons. “Everything changed for me when I realized I could use some of Photoshop’s brush tool settings in ways they were never intended to be used,” says Webster. “Certain combinations that do not seem logical yield amazing natural media results, and when these settings are combined with the right brush shape, you have something really special and new.”
Some of Webster’s creations are carefully planned and designed to mimic a specific type of tool, like a fine sable watercolor brush. Others emerge organically from experiments. He’ll play around with a shape, overlay a texture, and push the “jitter” setting to see what emerges. “Sometimes, the brush immediately looks like something familiar, perhaps dry pastel,” he says. “I then refine it a bit and voila—a new dry pastel brush.”

What the Pros Say

Webster’s clients run the gamut of the illustrator profession. We talked to a few, to see if what they had to say. Turns out, no matter their style or background, they all tend to echo one another’s thoughts. And what they like most isn’t that the digital brushes feel perfect, but rather that they feel unpredictable. They require experience and experimentation, just like real brushes.
“Kyle’s brushes mimic the ‘happy accidents’ that make painting so magical, and allow them to occur in digital work,” says Samantha Kallis, a concept artist at Disney. Chris Turnham, worked on Laika’s Coraline, says, “So many brushes online act more like rubber stamps than true paint brushes. Kyle’s brushes look totally natural, and one brush can give a variety of results.”
That sentiment is echoed by Sophie Diao, who works at Google crafting the famous doodles that replace the search giant’s logo on special occasions. “I especially enjoy that some of his brushes have an unpredictability to them, in terms of how pen pressure and pen tilt affect them,” she says. Paolo Rivera, a comics artist whose work includes Wolverine and Daredevil, recently adopted Webster’s wares into his workflow. “His brushes really get me excited about drawing again,” he says. By increasing the fidelity of his digital sketches, Rivera finds himself sharing his work more widely on social media, and at much earlier stages in the process.
samkallis
An illustration made using Webster’s brushes by a Disney artist.  Sam Kallis
Webster is thrilled with the positive responses and the wide uptake his brushes have garnered, even if it has cut into his drawing time. “Most of the work I am making now for clients is work I am proud to show in my portfolio, as opposed to a mix of jobs that pay the bills and keep me busy,” says Webster who now has to regularly turn down big gigs to handle tech support and marketing.
“I keep my brushes very affordable to hopefully prevent too much copying and sharing, but it is just part of the world in which we live,” he says. Webster’s brushes are available with prices ranging from $3-13 dollars with a few free samples to get started.

#4hwwk #TimFerris #NoahKagan #Benchmark #MWTTFM